www.jstor.org Digital Gambling: The Coincidence of Desire and Design Created Date: 20160811034407Z ... (PDF) Digital Gambling: The Coincidence of Desire and Design Digital Gambling: The Coincidence of Desire and Design. ... The case of the digital gambling interface exemplifies the tendency of modern capitalism to bring space, time, and money into ...
The study of religious conversion has historically neglected how nonbelievers (i.e. atheists) come to adopt a belief in a god or gods, and thus cannot address whether findings and theories from previous research apply to atheists.
“Digital Gambling: The Coincidence of Desire and Design.”Echoing Mollie’s wish to stay in the machine zone, they spoke of gamblers’ desire for “time-on-device,” or TOD. An evolving repertoire of technological capabilities was facilitating this desire. The Design of Slot Machine Games | Continuous Form of … Schull, N. D. (2005). Digital gambling: the coincidence of desire and design. Annals of the American Academy of Political and Social Science. 597, 65-81. Machines, Medication, Modulation: Circuits Of... |…
2 Jan 2018 ... We want to understand the causal-effects between online gambling ...... Schull N.D. Digital gambling: The coincidence of desire and design.
Digital Gambling: The Coincidence of Desire and Design
Natasha Schüll - Faculty Bio - NYU Steinhardt
Cultural production in a digital age (Book, 2005) [WorldCat.org] Note: Citations are based on reference standards. However, formatting rules can vary widely between applications and fields of interest or study. The specific requirements or preferences of your reviewing publisher, classroom teacher, institution or organization should be applied.
Lucy Suchman 2011 Anthropological Relocations and the Limits of Design. Annual Review of Anthropology 40(1): 1–18. Natasha Dow Schüll 2005 Digital Gambling: the Coincidence of Desire and Design. The Annals of the American Academy of Political and Social Science 597(1): 65–81.
Natasha Dow Schull. 2005. Digital Gambling: The Coincidence of Desire and Design. Annals of the American Academy of Political and Social Science, Vol. 597, Cultural Production in a Digital Age (Jan., 2005), pp. 65-81 Wuyi Wang and Peter Zabielskis. 2009. Making Friends, Making Money: Macao’s A Model of Cryptocurrencies - wxiong.mycpanel.princeton.edu These successes led to great excitements about cryptocurrencies as a new funding model for innovations in the upcoming digital age. Rampant speculation and volatility in the trading of many cryptocurrencies, however, have also created enormous anxiety about cryptocurrencies as a potential bubble. 101243750 - NLM Catalog Result Contents: Introduction : cultural production in a digital age / Eric Klinenberg and Claudio Benzecry -- Global networks and the effects on culture / Alexander R. Galloway -- Multiple media, convergent processes, and divergent products : organizational innovation in digital media production at a European firm / Pablo J. Boczkowski and José A ...
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